Experiences for venues and public institutions

Let visitors create their own avatars.

Choose an avatar experience or an avatar + motion experience, then review the equipment configuration for your space and way of operating.

Configured for kids cafés, self-service kids cafés, cultural venues, schools and public institutions.

Meeting an avatar

Experience configurations

Choose an avatar experience or an avatar + motion experience, then review the equipment configuration for your space and way of operating.

01

Avatar experience

Avatar experience
Example experience space

Visitors color a drawing, capture it in Wonder Bricks and see their own avatar appear in the world on the TV. Plan the coloring table, capture point and viewing area together.

Explore details
02

Avatar + motion experience

Avatar + motion experience
Example experience space

Add body-controlled games to the avatar experience. One Wonder Bricks app handles rear-phone-camera tracking and gameplay, with the detected participant outline on the TV game screen. Keep the motion area clear.

Explore details

Room layouts and device images are illustrative configuration examples. Final models, specifications and installation details are agreed for your venue.

Device configuration

Review each device's role and which experience configuration uses it.

TV and avatar display unit

TV and avatar display unit

Configuration 01 uses one TV of at least 50 inches. Configuration 02 uses one or two TVs of at least 50 inches each for the avatar world and motion experience.

Motion game devices and screens

Motion game devices and screens

The Wonder Bricks app handles both motion tracking through the phone's rear camera and motion gameplay. The detected participant outline appears on the TV's game screen.

Payment and printing kiosk

Payment and printing kiosk

Configurations 01 and 02 both include payment and printing hardware. Visitors choose a coloring sheet, pay and collect the printout here.

Phone and tripod

Phone and tripod

The phone's rear camera recognizes movement. The same Wonder Bricks app runs tracking and the game, with the detected outline on the TV. Confirm suitable phone specifications and included hardware for your setup.

Device for capturing colored drawings

Capture a colored drawing in Wonder Bricks to turn it into an avatar. Choose the device format that suits your venue.

Phone or tablet

Use a standard phone or tablet to capture colored drawings.

Stand-mounted device

Set up a drawing-capture point with a mobile device in a StanbyME-style stand-mounted format.

Equipment by experience configuration

Avatar experience

  • One TV of at least 50 inches · avatar world
  • Drawing-capture device · phone/tablet or StanbyME-style stand-mounted format
  • Payment kiosk
  • Printer

Avatar + motion experience

  • One or two TVs of at least 50 inches · avatar world and motion experience
  • Drawing-capture device · phone/tablet or StanbyME-style stand-mounted format
  • Payment kiosk
  • Printer
  • Phone and tripod · rear-camera motion recognition

Configurations to review for your space

Projector

Projector

Projects the experience onto a wall. Review projection distance, ambient light and equipment position for the space.

Room layouts and device images are illustrative configuration examples. Final models, specifications and installation details are agreed for your venue.

Equipment dimensions for installation planning

Proposed dimensions · not site-measured ·

Start with the floor area occupied by the equipment. Then allow room for coloring, image capture, movement, waiting and circulation. The dimensions below come from the shared installation study.

Avatar experience device

1400 × 750 mm

Width × depth · proposed equipment outline

Payment and printing kiosk

600 × 800 mm

Width × depth · proposed equipment outline

Total floor area occupied by the two devices

1.53 m²

This total only covers the floor area under the devices. Coloring, participant movement, waiting, circulation and maintenance need additional space.

Allow room for the activities

Coloring and image capture

Plan a coloring table or seating area, a capture position and an avatar viewing screen. Leave space for visitors to move between them.

Motion games · optional

Position the phone's rear camera toward participants and leave room to move while watching the TV. The detected outline appears on the TV's game screen. Suitable camera distance and activity space depend on the phone, game and venue.

Display and projector examples

Packages 01 and 02 use TVs of at least 50 inches. The avatar + motion package supports one or two TVs for the avatar world and motion experience. For a projector setup, confirm projection distance and ambient light at the venue.

Installation and equipment delivery access

Review electrical outlets, internet, the route for bringing in the equipment, cable routing and the room needed for maintenance, along with visitor circulation.

These are unmeasured planning dimensions, not final manufacturing or construction specifications. Device height, fixing method, final dimensions and operating space must be confirmed for the selected equipment and site. The floor area occupied by the devices is not the total space required for the venue.

Configurations and costs

Avatar experience

Software
KRW 11,000,000VAT included

Software configuration

  • Avatar drawing templates: 264 (as of Oct 22, 2026)
  • Avatar Maker app
  • Avatar World app

Hardware configuration*

  • One TV of at least 50 inches · avatar world
  • Drawing-capture device · phone/tablet or StanbyME-style stand-mounted format
  • Payment kiosk
  • Printer

Avatar + motion experience

Software
KRW 19,800,000VAT included

Software configuration

  • Avatar drawing templates: 264 (as of Oct 22, 2026)
  • Avatar Maker app
  • Avatar World app
  • Wonder Motion · 9 games in the Wonder Store Motion Games category

The full package is available by separate agreement.

Hardware configuration*

  • One or two TVs of at least 50 inches · avatar world and motion experience
  • Drawing-capture device · phone/tablet or StanbyME-style stand-mounted format
  • Payment kiosk
  • Printer
  • Phone and tripod · rear-camera motion recognition

The software prices shown include VAT. Hardware rental costs are agreed separately.

Visitor experience flow

  1. Template selection, payment and printing

    Visitors select a template at the kiosk, pay and collect the printed sheet for coloring.

  2. Coloring and image capture

    Visitors color the sheet and photograph it in Wonder Bricks to generate an avatar.

  3. Avatar display

    The completed avatar appears on the venue display for participants to view.

  4. Motion games · optional

    Participants move in front of the phone's rear camera. The Wonder Bricks app runs tracking and the game together, with the detected outline shown on the TV's game screen.

Wonder Bricks at Ground Planet, Seoul Grand Park

Group visits and family experiences at Ground Planet, Seoul Grand Park. Explore the actual venue in the photos below.

Wonder Bricks at Ground Planet, Seoul Grand Park

Installation and operation

Confirm installation, maintenance, consumables, support scope and contract terms during consultation.

Initial costs

Confirm delivery, installation and initial setup costs included in the quote.

Operating costs

Content access, consumables and support. Billing units, access periods and renewal terms are agreed in the quote.

Additional equipment and custom content

Review additional screens or custom content for your venue.

Venue equipment costs and visitor coloring-sheet purchases are separate. Confirm tax, equipment inclusions and support terms in the quote.

For public institutions and education programs

Libraries, cultural venues, schools and public programs can review avatar creation, motion games and creative content against their space and operating needs.

Purpose and participants

Share the activity goal, participant age range, expected group size, venue and planned dates. These details inform the proposed equipment and content configuration.

Budget and quotation scope

Review the equipment and content scope, delivery and installation, tax, ongoing costs and requested quotation format with the team. Purchase conditions and timing are confirmed for each inquiry.

Operating responsibilities

Identify the staff responsible for guidance, consumables, accounts and supervision. Review capture and data-handling arrangements before the program begins.

Venue operation and privacy considerations

Experience equipment for starting a self-service kids café

Starting a self-service kids café or adding a new activity? Combine AI avatar creation with a coloring-sheet payment and printing kiosk. Add motion games with a display or projector to suit your space.

Explore details
Wonder Bricks at Ground Planet, Seoul Grand Park

Business and public-sector inquiries

Share your organization, location, product interests, existing equipment and planned timing. Our team will review the configuration and quotation requirements with you.

Privacy Policy

Your inquiry is sent directly to the SunnyLabs team.